At this point it's useful think about what your coordinate system looks like relative to the page. In this case, my x-axis coincides with Desmos', my y-axis goes into the screen and, my z-axis is Desmos' y-axis. So by displaying only the x- and z-coordinates it's like we are looking at the 'front' of the sphere
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0
less than or equal to "t" less than or equal to
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Setting up the rotation
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We then have a rotation solely in the xy-plane
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0
less than or equal to "t" less than or equal to
1
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These are the 3D coordinates after you've rotated in the xy plane
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These are the 3D coordinates after you've rotated in the yz plane
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0
less than or equal to "t" less than or equal to
1
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Only the x and z coordinates are displayed, so that
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0
less than or equal to "t" less than or equal to
1
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negative 2 pi
2 pi
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negative pi
pi
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за підтримки
за підтримки
Новий порожній графік
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