Run
every
0
ms
22
Velocity should first check for the new velocity
23
24
Runs pretty gosh darn fast.
25
26
0
less than or equal to "t" less than or equal to
1
27
Find the closest two points. This is the max radius
28
equals
29
Simulation stuff
30
34
35
36
37
So pcurves is always on the outside of each circle we pass, regardless of if it is left or right. We need it to rely on the sign of the circle, I think. straightaways are also all on the outside relative to the last circle passed. So what do we do?
38
39
40
Ok we're golden
41
TODO: Slap stuff together in order! Combine the straight segments first
42
43
Clutter
44
debugging, devlog, and guidelines
61
86
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