Expression 6: "B" Subscript, "a" "s" "e" "D" "u" "r" "a" "t" "i" "o" "n" , Baseline equals 90BaseDuration=90
negative 10−10
9090
6
Base duration of the song at 15 Persuasiveness, found on the wiki under each song. Perfect Rousing Rhythms lasts 90 seconds for example (at time of writing).
7
Expression 8: "B" Subscript, "u" "f" "f" "D" "u" "r" "a" "t" "i" "o" "n" "P" "e" "r" "c" "e" "n" "t" , Baseline equals negative 8BuffDurationPercent=−8
negative 100−100
100100
8
Buff Duration Percent listed in your Details page, in game. For example -8 for -8%
9
Expression 10: "D" Subscript, "u" "r" "a" "t" "i" "o" "n" , Baseline equals "B" Subscript, "a" "s" "e" "D" "u" "r" "a" "t" "i" "o" "n" , Baseline times StartFraction, "P" Subscript, "e" "r" "s" "u" "a" "s" "i" "v" "e" "n" "e" "s" "s" , Baseline Over 15 , EndFraction times "P" Subscript, "e" "r" "s" "u" "a" "s" "i" "v" "e" "n" "e" "s" "s" "S" "c" "a" "l" "i" "n" "g" , Baseline times left parenthesis, 1 plus StartFraction, "B" Subscript, "u" "f" "f" "D" "u" "r" "a" "t" "i" "o" "n" "P" "e" "r" "c" "e" "n" "t" , Baseline Over 100 , EndFraction , right parenthesis equals 82.8Duration=BaseDuration·Persuasiveness15·PersuasivenessScaling·1+BuffDurationPercent100