Expression 22: "y" equals StartFraction, left bracket, left parenthesis, 0.1 5 , right parenthesis * 1028 times ( "S" * "X" plus "P" plus 1 ) , right bracket plus left bracket, left parenthesis, 0.2 5 times 1028 , right parenthesis times left parenthesis, 1 plus "P" , right parenthesis , right bracket Over ( 86.6 5 5 plus 1028 ) * ( "S" * "X" plus "P" plus 1 ) * ( 2.4 * "G" ) * ( 1 plus 0.2 * "R" ) , EndFraction left brace, 0 less than or equal to "X" less than or equal to 1 , right bracey=0.15*1028·(S*X+P+1)+0.25·1028·1+P(86.655+1028)*(S*X+P+1)*(2.4*G)*(1+0.2*R)0≤X≤1
22
Lightning (Single)
23
Burst can't Crit.
24
Expression 25: "y" equals StartFraction, left bracket, left parenthesis, 0.2 5 , right parenthesis * 1028 times ( "S" * "X" plus "P" plus 1 ) , right bracket plus left bracket, left parenthesis, 0.1 6 5 times 1028 , right parenthesis times left parenthesis, 1 plus "P" , right parenthesis , right bracket Over ( 86.6 5 5 plus 1028 ) * ( "S" * "X" plus "P" plus 1 ) * ( 2.4 * "G" ) * ( 1 plus 0.2 * "R" ) , EndFraction left brace, 0 less than or equal to "X" less than or equal to 1 , right bracey=0.25*1028·(S*X+P+1)+0.165·1028·1+P(86.655+1028)*(S*X+P+1)*(2.4*G)*(1+0.2*R)0≤X≤1
25
Lightning (AoE)
26
Most other enchants will have the same DPS increase from single target to AoE, except for Bilethorn (which is too slow for AoE) and Lightning (which is what this part is about).
27
Essentially, the more targets you hit with the ability, the more loltastic Lightning gets on AoE. Thus,here, the variable T represents the amount of targets hit with Plant Growth.
28
Expression 29: "y" equals StartFraction, left parenthesis, 0.2 5 "T" positive 1.5 "T" , right parenthesis * 1028 times ( "S" * "X" plus "P" plus 1 ) Over ( 86.6 5 5 plus 1028 ) * ( "S" * "X" plus "P" plus 1 ) * ( 2.4 * "G" ) * ( 1 plus 0.2 * "R" ) , EndFraction left brace, 0 less than or equal to "X" less than or equal to 1 , right bracey=0.25T+1.5T*1028·(S*X+P+1)(86.655+1028)*(S*X+P+1)*(2.4*G)*(1+0.2*R)0≤X≤1
29
Expression 30: "T" equals 2T=2
22
2525
30
Vorpal
31
Expression 32: "y" equals negative 1 positive left bracket, StartFraction, left parenthesis, left parenthesis, "S" plus 0.5 , right parenthesis * "X" plus "P" plus 1 , right parenthesis times left parenthesis, 1 plus StartNestedFraction, left parenthesis, 3 times left parenthesis, "d" plus 0.0 2 , right parenthesis Superscript, 1.3 3 9 , Baseline , right parenthesis NestedOver "d" Superscript, 1.3 3 9 , Baseline plus 2.3 3 3 , EndNestedFraction , right parenthesis Over left parenthesis, ( "S" * "X" plus "P" plus 1 ) , right parenthesis times left parenthesis, 1 plus StartNestedFraction, left parenthesis, 3 times "d" Superscript, 1.3 3 9 , Baseline , right parenthesis NestedOver "d" Superscript, 1.3 3 9 , Baseline plus 2.3 3 3 , EndNestedFraction , right parenthesis , EndFraction , right bracket left brace, 0 less than or equal to "X" less than or equal to 1 , right bracey=−1+S+0.5*X+P+1·1+3·d+0.021.339d1.339+2.333(S*X+P+1)·1+3·d1.339d1.339+2.3330≤X≤1
32
Dread
33
Expression 34: "y" equals negative 1 positive left bracket, StartFraction, left parenthesis, left parenthesis, "S" plus 0.7 5 , right parenthesis * "X" plus "P" plus 1 , right parenthesis times left parenthesis, 1 plus StartNestedFraction, left parenthesis, 3 times left parenthesis, "d" plus 0.0 8 , right parenthesis Superscript, 1.3 3 9 , Baseline , right parenthesis NestedOver "d" Superscript, 1.3 3 9 , Baseline plus 2.3 3 3 , EndNestedFraction , right parenthesis Over left parenthesis, ( "S" * "X" plus "P" plus 1 ) , right parenthesis times left parenthesis, 1 plus StartNestedFraction, left parenthesis, 3 times "d" Superscript, 1.3 3 9 , Baseline , right parenthesis NestedOver "d" Superscript, 1.3 3 9 , Baseline plus 2.3 3 3 , EndNestedFraction , right parenthesis , EndFraction , right bracket left brace, 0 less than or equal to "X" less than or equal to 1 , right bracey=−1+S+0.75*X+P+1·1+3·d+0.081.339d1.339+2.333(S*X+P+1)·1+3·d1.339d1.339+2.3330≤X≤1
34
S is the Critical Severity before adding Vorpal or Dread.
35
Expression 36: "S" equals 0.8 5S=0.85
0.7 50.75
33
36
P= A * (0.15 + % CA damage from CHA + % Damage from CA Comp + % Damage from special stat)
37
This seems stupid, but A stands for Drow Ambush Tactics. If you have it (which you should), A = 1.1, and if you don't, A=1.