0
100
8
0
100
9
negative 1000
1000
10
negative 10
100
11
12
13
equals
14
y = Enchant Success Chance % x = enchantment points cost of the enchant 1 = Morrowind Vanilla (green line) 2 = OpenMW (purple line) P = Enchantment Points C = Constant Effect? (0 or 1) E = Enchant skill I = Intelligence L = Luck F = Fatigue term = current_fatigue / max_fatigue (empty fatigue = 0; full fatigue = 1) fortify can go > 1
15
16
17
powered by
powered by
New Blank Graph
Examples